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The annual Australian Game Developer Awards took place last night, a celebration of exceptional talent hailing from the region.
Massive Monster’s Cult of the Lamb was the big winner of the evening, picking up four awards including Game of the Year.
Wylde Flowers, from developer Studio Drydock won twice, taking home Excellence in Narrative and Excellence in Mobile Games.
Mobile title Kinder World, made by Lumi Interactive, also picked up the Excellence in Serious Games, and The Oregon Trail snagged Excellence in Ongoing Games.
Gameloft, which has published several entries into The Oregon Trail game series, also won studio of the year.
See the full list of AGDA winners below:
- Game of the Year: Cult of the Lamb (Massive Monster)
- Excellence in Art: Cult of the Lamb (Massive Monster)
- Excellence in Gameplay: Cult of the Lamb (Massive Monster)
- Excellence in Narrative: Wylde Flowers (Studio Drydock)
- Excellence in Sound Design: Heavenly Bodies (2pt Interactive)
- Excellence in Music: Cult of the Lamb (Massive Monster)
- Excellence in Technical Design: Age of Darkness: Final Stand (PlaySide Studios)
- Excellence in Accessibility: Lost and Hound ( Daisy Ale Soundworks)
- Excellence in Mobile Games: Wylde Flowers (Studio Drydock)
- Excellence in AR/VR: Table of Tales: The Crooked Crown ( Tin Man Games)
- Excellence in Serious Games: Kinder World (Lumi Interactive)
- Excellence in Emerging Games (Student or Early Career): Queer Man Peering Into A Rock Pool.jpg (Fuzzy Ghost)
- Excellence in Ongoing Games (Games as a Service)
- Rising Star Award: Raymond Corrigan (Earthlingo)
- Ambition Award: Ryan McMahon (PlaySide Studios)
- Adam Lancman Award: Clara Reeves (Hipster Whale)
- Studio of the Year: Gameloft