Sega Sammy Holdings recently posted its financial results for the three months ended June 2022, highlighting a surprising increase in net sales and profits considering an overall lack of major releases (thanks, GamesIndustry.biz).
In terms of net sales, the company total ¥66.1 billion ($496 million), which is an upturn of 11.2% year-on-year. Profits increased by 7.5% year on year, totalling ¥3.16 billion ($23.5 million).
Looking at gaming software, Sega announced it sold a total of 5.14 million units during the quarter, though it refrained from specifiying individual game performances. The company’s biggest release of the quarter was undoubtedly the retro compilation Sonic Origins, but we also saw a Switch port of 13 Sentinels: Aegis Rim and a PC revamp of Hatsune Miku: Project Diva Mega Mix.
Game sales were reported to have dropped by 22% year-over-year, but the company’s performance with its Pachinko and Pachislot machines helped to alleviate this somewhat.
Looking ahead, Sega reports overall revenues of ¥375 billion ($2.8 billion), a 16.8% increase on the previous year, while predicting profits of ¥28 billion ($208 million), down 24.2% from the previous year. Major releases for the company in the coming months include Sonic Frontiers, a Switch port of Persona 5, and Two Point Campus. Next year, it will follow up with Switch ports of Persona 3 and Persona 4 along with the tower defense game Endless Dungeon.
Nintendo also recently posted its financial results for the same period, noting a drop in net sales of 4.7% year on year. It’s important to note, however, that this is in part due to the ongoing shortage of semiconductor components, which Nintendo believes will ease in the coming months. It also highlighted another sales milestone for the Switch, with the console now surpassing 111 million units sold.
Did you play any of Sega’s Q1 games in the last few months? Which of its upcoming titles are you looking forward to? Let us know!